I was asked to prepare and texture Allan Seckora/Agent-Traitor's Aggressor class mesh for use as the Krayt class for the Star Wars: Interregnum project for Sins of a Solar Empire. The mesh was provided courtesy of the Empire at War Remaster - Studio Valkyrin (VI) project. This version is meant for the Sins engine and doesn't contain all the turrets that are included on the original version (www.artstation.com/artwork/L2N…). It weighs in at about 54,000 verts and is rendered here using a single 4k texture set.